Akaviri Armor - The armor design of the mysterious Akaviri features less bulk and more freedom of movement than Tamrielic styles. Movement is 3% faster.
Amber Armor - Nearby allies are inspired and gain increased health, stamina and magicka. Enemies of lower levels are fascinated by the armor and fall into a state of calm. Effects increase per piece of armor worn.
Ancient Falmer Armor - This sanctified moonstone is a relic from the Merethic Era, allegedly blessed by Auriel himself. Magic deals 6% less damage to you.
Ancient Nordic Armor - Ancient Nord armor resonates with the Thu'um. Shout cooldown reduced by 2.5%.
Ancient Shrouded Armor - Ancient shrouded armor is cloaked with a strong enchantment. You move 3% quicker.
Blackguard Armor - Armor enhances the wearer's aptitude for stealth, making them 15% harder to detect.
Bonemold Armor - Bonemold armor increases shock resistance by 7% per piece.
Chainmail Armor - Corundum alloy is nigh impenetrable by blades. Slashing attacks deal 8% less damage to you.
Chitin Armor (Heavy) - Chitin provides excellent protection against projectiles. Ranged attacks deal 9% less damage to you.
Chitin Armor (Light) - Chitin provides excellent protection against projectiles. Ranged attacks deal 6% less damage to you.
Daedric Armor (Heavy) - Daedric armor is infused by the animus of a resilient dremora. Magic deals 8% less damage to you.
Daedric Armor (Light) - Daedric armor is infused by the animus of a resilient dremora. Magic deals 6% less damage to you.
Dark Seducer Armor - Speech is increased by 3 and magic resistance is increased by 2%.
Dawnguard Armor (Heavy) - The silver-plated lamellae are engraved with ancient runes that ward off vampires. You take 21% less damage from Vampiric Drain and half that from physical attacks by vampires.
Dawnguard Armor (Light) - The silver-plated lamellae are engraved with ancient runes that ward off vampires. You take 14% less damage from Vampiric Drain and half that from physical attacks by vampires.
Dragonplate & Dragonscale Armor - Part of a dragon's soul lingers in their bones. The Voice can be used more often and hostile shouts deal 5% less damage to you. You are immune to Unrelenting Force when wearing at least 3 pieces.
Dwarven Armor (Heavy) - Dwarven metal has distinct impact-absorbing qualities. Blunt attacks deal 6% less damage to you.
Dwarven Armor (Heavy) - Dwarven metal has distinct impact-absorbing qualities. Blunt attacks deal 4% less damage to you.
Ebony Armor - Ebony is a volcanic glass with extraordinary heat resistance. Fire deals 9% less damage to you.
Elven Armor - Moonstone is an excellent magical conductor. Spells are 2% more effective.
Falmer Armor (Heavy) - Chaurus chitin absorbs most venoms it is exposed to. Poison deals 15% less damage to you.
Falmer Armor (Light) - Chaurus chitin absorbs most venoms it is exposed to. Poison deals 10% less damage to you.
Forsworn Armor - Reachmen armor enhances the wearer's spellcasting abilities, reducing cost of alteration spells by 7%.
Fur Armor - Fur provides good frost resistance. Frost resistance is increased by 7%.
Glass Armor - Malachite is a volcanic glass with remarkable heat resistance. Fire deals 6% less damage to you.
Golden Saint Armor - Speech is increased by 3 and magic resistance is increased by 3%.
Guard Armor & Hide Armor - Your form-fitting armor improves your overall mobility. You gain 10 stamina.
Imperial Armor (Heavy) & Imperial Armor (Light) - Your armor is made from sturdy materials, improving your overall endurance. You gain 5 health.
Iron Armor - Iron armor increases frost resistance by 5%.
Linwe's Armor - Linwe's armor is designed for sneaking. You use 25% less stamina when moving while sneaking.
Madness Armor - Nearby allies deal 4% more damage.
Netch Leather Armor - The leather is soaked in the netch's venomous flesh and touching it results in a tingling sensation. Movement is 2% faster.
Nightingale Armor - Nightingale armor is cloaked with a strong enchantment. You move 1% quicker and have 2% resistance to magic.
Orcish Armor (Heavy) & Orcish Armor (Light) - Orichalcum is exceptionally rigid and extremely temperamental while allowing movement. Each piece grants +5 stamina and armor rating.
Penitus Oculatus Armor - Penitus armor enhances the wearer's spellcasting abilities, reducing cost of illusion spells by 5%.
Quicksilver Armor - Quicksilver is an excellent magical conductor. Spells are 3% more effective.
Remnant Armor - Fire and Shock resist are increased by 2%.
Scale Armor - Scale armor is built for impact resistance. You take 2% less damage from offensive spells.
Shrouded Armor - Shrouded armor is designed for sneaking. You use 20% less stamina when moving while sneaking.
Silver Armor - You take 8% less damage from attacks from undead and werebeasts.
Skaal Armor - Skaal armor provides remarkable frost resistance. Frost resistance is increased by 10%.
Stalhrim Armor (Heavy) - Stalhrim gives off a distinct chill that far surpasses mundane ice. Frost deals 6% less damage to you.
Stalhrim Armor (Light) - Stalhrim gives off a distinct chill that far surpasses mundane ice. Frost deals 4% less damage to you.
Steel Armor - Your armor is made from sturdy materials, improving your overall endurance. You gain 5 health.
Steel Plate Armor - Your armor is made of material designed to withstand bladed attacks. Slashing attacks deal 12% less damage to you.
Thieves Guild Armor - Thieves Guild Armor enhances the wearer's aptitude for stealth, making them 10% harder to detect.
Vampire Armor - Volkihar vampires infuse leather with vile blood magic to enhance their vampiric powers. Vampiric Drain is 20% stronger.
Vigilant Armor - Vigilant armor is blessed by an acolyte of Stendarr to protect the righteous from the abominations of Oblivion. Daedra deal 12% less damage to you.
Wolf Armor - Wolf armor increases movement speed by 2%.