Collect all 13 stones to get an ability that lets you freely swap between them!
The Apprentice: Regain 0.3 flat magicka per second
The Atronach: Gain 5% magic resistance
The Lady: Buy/sell prices are 10% better
The Lord: Regain 0.3 flat health per second
The Lover: Gain 100 Armor rating
The Mage: Gain 25 magicka
The Ritual: Conjuration spells cost 10% less
The Serpent: Potions/poisons are 10% stronger
The Steed: Regain 0.3 flat stamina per second
The Thief: Gain 25 stamina
The Tower: Reflect 5% of physical damage taken
The Warrior: Gain 25 health
The Shadow: Sneaking is 10% more effective and your footsteps are 10% quieter
Your birthsign is chosen at character creation and is permanent
Magic weakness increased by 25%
Magicka regenerates an extra 5 per second
Spells are 20% cheaper
Magicka increases by 300
Do not lose magicka when hit
Absorb chance increased by 25%
You cannot naturally regenerate magicka
Health and Magicka increase by 40
Health and Magicka regenerate 80% faster
You can run or swim without exertion
Gain 15% Magic Resist
Gain q50 armor rating
Restore 1.5 health per second
Gain 30% Weakness to Fire
25% chance to take half damage
Prices are 15% better
Shouts are 20% stronger
Magicka increases by 150.
Spells are 30% stronger
Spells are longer lasting when over 50% magicka
Soul Gems restore 50% more charge.
Daedric and Divine blessings are 50% stronger.
Standing Stones effects are 200% stronger
Armor penetration with all weapons is increased by 15
Poison deals 50% less damage to you
Most paralysis effects don't adversely affect you
You receive Serpent's Curse power (damage on the power buffed in Lorerim)
You are 50% harder to detect
You can sneak without proficiency
Movement noise is 30% quieter
You receive Moonshadow power
Movement is 10 percent faster and 20 percent when sprinting
Stamina increased by 60
Restore 1 stamina per second
Most slow effects don't affect you
Pickpocketing is 50% easier
You are 40% harder to detect
Move 20% faster when sneaking
Can sneak without proficiency
20% chance to avoid physical damage, 1% chance to take 50% more
Gain more gold when killing enemies
50 more carry weight
Lockpicking expertise is increased by 4
You can pick effortless locks in plain sight without being noticed
Reflect 15% physical damage
Health increases by 60
All weapons deal 10% more damage
Armor penetration with all weapons is increased by 10 unarmed strikes do 10 additional damage.